► 1966 Chevrolet Corvette StingRay (from Fast & Furious 8) ◄ 

► Video showcase: https://youtu.be/BtUGpa-uqnM

Pre-released on 8th Aug 2017 on Patreon.com/Gta5KoRn 
• My 52nd car mod
• Add-on / Replace (coquette2) 
• 3D Model: CSR2
  ›Parts: FM7
• Requirements: 
  ›at least patch 1.0.1103.2 (Gunrunning DLC)

Early Access to:
2018 Rolls-Royce Phantom 8, 2018 Chevrolet Camaro ZL1 1LE, 1959 Chevrolet Impala Convertible, 1966 Chevrolet C10 'Tiffany' Speed Shop, Citroën DS3 Racing:
Patreon.com/Gta5KoRn 

Features:
- HQ Exterior / Interior / 3D Engine / Door sills
- Pop-up Headlights
- Vibrating engine block
- Working dials
- 2 Paint options: 
  ›Paint 1: body
  ›Paint 2: calipers
- Working lights
- Full body dirt 
- Textured undercarriage
- HQ Panorama mirror reflections
- Burn area 
- Correct door opening on hinges
--------------------------------

Installation (Add-On):
1. Drop the "stingray66" folder to: Grand Theft Auto V\update\x64\dlcpacks
2. Extract "dlclist.xml" or edit it with OpenIV from update\update.rpf\common\data\
3. Use notepad or OpenIV to open/edit it, and add the new line:
		<Item>dlcpacks:\stingray66\</Item>
4. Save / replace it in OpenIV
5. Use Menyoo or Simple Trainer and spawn it by name: stingray66

Installation (Replace):
1. Drop the YTD & YFT files to: \x64w.rpf\dlcpacks\mppilot\dlc.rpf\x64\levels\gta5\vehicles\pilotvehicles.rpf\
OR in your latest "Patchday" folder
2. Drop the HANDLING.META file to: \x64w.rpf\dlcpacks\mppilot\dlc.rpf\common\data
   or edit it manually:
	-add this line to to the coquette2 item: 
      <fPopUpLightRotation value="140" />
!!!!!! >if you dont do step "2" the headlights will not pop up< !!!!!!
